Super Mario Kart Featuring Retro HD & Friends (Super Mario Kart)(SNES).
Super Duper Metroid (Super Metroid)(SNES).
Starfox 2 - Wireframe Mode (Star Fox 2)(SNES).
Pokémon Emerald Bugfixes (Pokémon: Emerald Version)(GBA).
Civilization UI & Text Tweaks (Sid Meier’s Civilization)(SNES).
Castlevania Red Stained (Castlevania)(NES).
Kirby ‘n’ (Kirby - Tilt ‘n’ Tumble)(GB).
Dragon Warrior I & II - Modern Spell Names (Dragon Warrior I & II)(GB).
SM64 Lug’s Delightful Dioramas on Console (Super Mario 64)(N64).
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest): This is an automated message generated by ’s RHDNBot. For now, it’s just trying to simulate a simple shadow. But the arcade is using more than 6 shades of gray, while this screen have only one.
Rayden: some smoothness on the shadows on his face (to appear not “hand drawn” and bit more “real” like the arcade), some smooth and repositioning in some lightning, improved the inner shadow on his “hat”, redrawn of the hand… and the most difficulty one: re-create the dark gray shadows on his kimono.
Kano: both ears are improved (mostly the right one), both eyes were reworked (to match the arcade a bit closer), the right side of this neck was reworked too, and some recoloring of the leather bags on his shoulder.
Scorpion: resized of the yellow cover mask, some border smoothing, reworked the colors on his forehead (the arcade is using gray shadows, but the ROM has only 1 gray… so at least now it appears a bit more natural gradient).
Liu Kang: some smoothness to his face shadows, reworked left ear, reworked left fire in the background.
Sub-Zero: reworked background, new blue in palette colors, hand colors improvement, some touches on his forehead.
So, a short description of the improvements: In attached images, there are 3 columns: the hack, the improvements in progress and the arcade version (resized). Some improvements to the Mortal Kombat Arcade Edition hack (all sent to Linkuei, the author of the hack).